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	<title>Comments on: EDUCAUSE 2006 &#8211; Gaming as Pedagogy: Teaching College Economics via a Video Game</title>
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	<link>http://kevincreamer.net/panda/2006/10/10/educause-2006-gaming-as-pedagogy-teaching-college-economics-via-a-video-game/</link>
	<description>The mind is its own place, and in itself can make a heav'n of hell, a hell of heav'n.</description>
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		<title>By: Exploring New Learning Spaces &#187; Blog Archive &#187; links for 2006-10-12</title>
		<link>http://kevincreamer.net/panda/2006/10/10/educause-2006-gaming-as-pedagogy-teaching-college-economics-via-a-video-game/comment-page-1/#comment-16</link>
		<dc:creator>Exploring New Learning Spaces &#187; Blog Archive &#187; links for 2006-10-12</dc:creator>
		<pubDate>Thu, 12 Oct 2006 12:23:22 +0000</pubDate>
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		<description>[...] PandÃ¦monium Â» Blog Archive Â» EDUCAUSE 2006 - Gaming as Pedagogy: Teaching College Economics via a Video Game (tags: gaming) [...]</description>
		<content:encoded><![CDATA[<p>[...] PandÃ¦monium Â» Blog Archive Â» EDUCAUSE 2006 &#8211; Gaming as Pedagogy: Teaching College Economics via a Video Game (tags: gaming) [...]</p>
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